Some of you have been waiting with baited breath, so here it is:
DaiyZ Namalsk SP:http://www.mediafire.com/?x6h6feb7yevy8REQUIREMENTS:DayZ 1.7.3
DayZ Namalsk:
ftp://dayzcommander:dayzcommander@94.242.227.3/DayZNamalsk-0.60.rarDirect from DayZCommander, it's the newest version for DayZ 1.7.3. The download is 687 MB, so make sure you have a good connection and/or download manager. You can also download it directly with DayZCommander as well.
INSTALLATION -- PLEASE READ CAREFULLY AND FOLLOW DIRECTIONS:-Put the
"DaiyZ_Namalsk_SP.namalsk.pbo" in your ArmA 2 "missions" folder.
-Extract the "@DayZ_Namalsk" folder to your ArmA 2 main folder.
RENAME the "@DayZ_Namalsk" folder to
@dayznamalsk.
RENAME your "@DayZ" folder to
@dayz.
Renaming the folders to ones with no spaces, or capital letters is to reduce errors due to case-sensitive characters and spaces. This is the format all of my releases will follow and it should have no effect on normal online play.
Your desktop shortcut should look like this:
"X:\Some root folder\Bohemia Interactive\ArmA 2\arma2oa.exe" -mod=@dayz;@dayznamalsk -cpuCount=2 -exThreads=1 -nosplash -skipintro -world=emptyThe "cpu" and "threads" parameters should give you increased performance in all ArmA 2 / DayZ maps because ArmA 2 does not take advantage of more than two cores, nor hyper threading. The "nosplash", "skipintro" and "world=empty" entries make the game load much faster than default.
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RELEASE NOTES:-This map is compatible with pre-1.7.3 releases like the modded DaiyZ+ [Rz0]. I have included all the pre-1.7.3 fixes in the map, so you can use it with older releases and not run into bugs like the broken leg icon when switching skins using Kron's Original Cheat menu while in the game.
This is the easiest way to make this and future maps backwards compatible... And the benefit is if you use the older, modified 1.7.2.6 codebase you will get the full experience of Survivors attacking Zeds, Bandits attacking Survivors, Survivors attacking Bandits and Bandits and Zeds attacking you!
There will be bugs, but hopefully nothing game breaking.
-Loot did spawn when I play tested, but these may have been standard ArmA 2 buildings. If loot does not spawn in custom buildings, then this may be something I can't fix... But hopefully, you won't encounter this.
-The number of AI Survivors is limited to churches in major cities. This is because if you run the current 1.7.3. release it has not been altered, so they will not attack Zombies. Also, with all due respect to Zed Hunter and Unknown, I think the AI Survivors are almost an unneeded feature at this point because they make the game too easy and are limited in what they can do even with modded code. So, you will encounter AI Bandits more than Survivors and that makes the game play closer to what it is online in terms of pure survival.
-Lighthouses will (hopefully!) always have a weapons crate near by as will military bases.
-Gas stations will (hopefully!) have a vehicle spawn nearby.
-I will be using this kind of logic on future releases since it mimics real life more than just random things being at random locations when they spawn.
I hope you enjoy the release and let me know of any game breaking bugs and I will try and get on it A.S.A.P.
Happy Zed Hunting!
EDIT:ALTERNATE INSTALLATION INSTRUCTIONS BELOW.I still recommend installing the map as instructed in this post BEFORE attempting to install it in an alternative way. This is to ensure the map is functioning correctly before you start messing around with the default installation and configuration.