DayB Gold Edition and DayZ Reload Gold Edition DZMS Version 1.1
Good Evening Dear players present you the five mods Included in the collection of gold.
In these mod was fixed bugs and increased Fps. Installed bots DZAI 2.2.1.Final Version DZMS Mission version 1.1.Mission DZMS version 1.1 standing in all modes.
I'm sorry for the delay in mods for half a year. I was busy working and was very busy. I'm sure new versions of mods will not disappoint you. The build of the epoch will be ready in a month and 500 new guns.Downloading a single game takes a bit longer due to DZAI bots and DZMS missions please wait.
1.DayB Original 2.0 - Fashion made Origins Map 4.0 without a lot of zombies and weapons transport robots with sophisticated level of complexity well equipped boats on the Sector B.
2.DayZ Reload 2.0 Taviana - this is a mod of the map the origins 4.0 zombie set of vehicles and weapons bots with complex difficulty level bots are well equipped to Sector B.
3.DayB Old Version -Mod based on the map chernorus has lots of transport and weapons are the bots zai no configuration menu in-game.
4.DayZ Reload 3.0 Mod based on the map chernorus has two cards of classic and modified tuning map in the game, a large number of types of weapons and vehicles well-equipped boats with a complex level of difficulty.
5.DayB 3.0 Mod based on the map chernorus has two cards of classic and modified tuning map in the game, a large number of types of weapons and vehicles well-equipped boats with a complex level of difficulty.Mod without zombies for fans of the shootings.
Links to fashion.
https://yadi.sk/d/Y64JInvE3KSiQ3 2.DayZ Reload 3.0
https://yadi.sk/d/q1OFFeAs3KSiRH 3.DayB Old Version (Remastered Version)
https://yadi.sk/d/mFPftvdk3KShq7 4.DayZ Reload 2.0 Taviana
https://yadi.sk/d/zMihp7IM3KUi3T 5.DayB Original 2.0
DZMS version 1.1
The DZMS version 1.1 missions have the maximum level of complexity themselves, scenery and technique disappear after the mission after some time. They were ready in April of this year, as there was no free time laid out now. Added new skins and new weapons and equipment. I have free time 25 July will be ready to build an epoch of 126.96.36.199 and 500 new guns thanks to my friend Firral.
Missions are included within 10-15 minutes after the launch of a single game as on a standard epoch server. If you do not want to use the captured technique on a mission, it will disappear along with the decorations and weapons boxes for some time. The bots use RPG 7 against technology and have good weapons.
Why not a mission system WAI.
The mission did not put it as they load a single game and must be completely redone and they need server emission. The missions DZMS version 1.1 are reliable and stable.
1.Folder @DayZ put in the directory of the game Arma 2.
2.The mission in the missions folder which is located in the game directory.
3.dayz_code move to folder @DayZ/Addons
Settings in the game it self.
noon, midday, noonday
75%loot respavn loot
100%zombie normal zombie (recommend 25%)
the zombies attacking the player
card classic (recommend 3.0)
further, the rank of the player (standard) (Forester) (soldier) (expert)
The release of the version of mods.25.07.2017
1.The construction of DayZ Epoch 188.8.131.52 full version.
2.Will add a player's revival system.
3.The reinforcement will be added to the DZMS missions. The system of dressing as in the epoche. Place of spawn of the player.
Will add a player's revival system. Already ready to be tested and is testing. The build of the epoch is ready for 80% synchronized and reworked for a single game.
The game menu in the game in Russian I am sorry it was not the time for translation.
In the mod there is a transport the origins of different models of equipment and weapons in all mods for the map goes bot friend you can give him commands.0-8 to know the location of the other.
Bot other can be given different commands such as to switch weapon many other teams need to press 9.
The modes have a blood transfusion, towing transport and refueling.