Hai this is quite off-topic to what you guys are discussing lately but I remember someone said something about teaming up to play together when the DaiZy LAN version comes out. Just wondering, what do you guys think about this?
Well if the mission gets LAN support I will have a look into how to run a VPN with armaII missions. Ive seen people talk about private servers on the tunngle forums and might be possible with the single player. Using something like hamatchi or tunngle can take advantage of LAN capabilities over the internet. It would still require a physical server as my machine isnt powerful to run a server and play at the same time. Creating and maintaning a database is where the MYSQL comes in. I will have to do some research, it might be easier to just run a private server although im not sure you can play with a funny copy.
@ wb - just gotta mod the key in the reg. Might take a few goes. If all else fails I'll just buy the effing game. I tried online once and I was turned into a bird. That was before I began tinkering. Now I'm just reluctant to test out online because of how long it takes to reinstall the game.
So I just checked out TehUnknown's page and he said that a LAN version of 42 was released. I checked that folder and it is vacant of any files. Other than that check out the pics for 43. They look epic beyond belief!
So I've tried the 0.42LAN version but bit confused on how to join or create a game. A read me from unknown might be helpful as Im not sure if its as easy as installing tunngle and playing the mission like how people play armaII co-op over tunngle.
I might be wrong but I dont think we need a server or database to create a game (No MYSQL) and it will be different to hosting a private server. It might be like playing a mission over LAN in co-op but will only support like 2 players? Im not an expert in this stuff but if this LAN version works by connecting two computers through ethernet, then it should be possible to use tunngle.
Some clarification from unknown would be helpful, or maybe even kodabar knows a bit more on how the LAN version works.